here are some of my projects:
dawremi (pronounced do-re-mi) is a work in progress code-based digital audio workstation in rust. the objective is to be able to make songs by coding
the project is in a very alpha state, meaning that it kinda works, but there's a lot of stuff to do still
this was my first time playing around with making programming languages, and i have to say i enjoyed it a lot. i expect to be working on other stuff soon
i learned a lot about rendering and surprisingly a lot of physics too. the issue i've had with this project is the long time it takes to render an image. i'd ideally like to have it running on the gpu, but i don't want to write a lot of glsl or other gpu specific languages. rust-gpu looks very promising!
the main mechanic in the game is that you can’t see, so you have to guide yourself using only sound. you move forward by pressing on the lower half of the screen, you turn around by turning around in real life, and you shoot by pressing the top half of the screen.